Tutorials at HRI2007
Tutorials for HRI2007 have been selected -- no further tutorials will
be considered for 2007.
Tutorial 1: by Jodi Forlizzi (8:30-12:30)
"Basics of Interface and Interaction Design for the Design of
An interface is the link between a user and a product that communicates how a product will be used and creates an experience for the people who will use it. Interaction design is the process of creating and defining product behavior, encompassing both usability and aesthetic dimensions of an artifact, service, or environment.
In this tutorial, we will explore issues that pertain to the design of human-robot interfaces that activate vision, carpentry courses, with a focus on a variety of design principles, information hierarchy and navigation, multi-modal information presentation, user-product interactions, and how these elements become part of a larger design process. The day will be a mix of lecture and interactive exercises.
If any attendees to this tutorial have design problems they would like to work on, please email Jodi:
Jodi Forlizzi is an Assistant Professor of Design and Human-Computer Interaction at Carnegie Mellon University, in Pittsburgh, PA. She is an interaction designer contributing to design theory and practice. Her theoretical research examines theories of experience and emotion as they relate to interaction design. Other research and practice centers on notification systems ranging from peripheral displays to social robots, with a special focus on the social aspects of these systems.
Jodi was trained as an illustrator and communication designer at Philadelphia College of Arts, and as an interaction designer at the School of Design, Carnegie Mellon University. Prior to joining the faculty at CMU, Jodi was an Innovator and Project Manager at E-Lab, LLC. She is a member of the AIGA, ACD, UPA, CPSR, and ACM SIG CHI.
Tutorial 1: by Greg Trafton(1:30-5:30)
"Experimental Design in HRI"
Do you want to know how to design an experiment or set of experiments to evaluate how good your robot-interface is? Or to figure out if "regular" people (i.e., people outside of your lab-group) can use your system? Or to systematically explore how cognition/social cognition/communication/interfaces/teamwork impacts your favorite robot? If so, you may be interested in this tutorial.
We will explore:
- Basic experimental design
- Different experimental techniques
- (Approximate) number of participants you need to get statistical significance
- How to use experimental design to answer a specific question you have
Greg Trafton is section head of the Intelligent Systems Section at the Naval Research Laboratory in Washington, DC. He is a cognitive scientist with interests in HRI, interruptions/resumptions, and the cognition of complex visualizations. Greg received his BS in computer science (second major in psychology) from Trinity University and his Ph.D in cognitive psychology from Princeton University.